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- SD GUNDAM G GENERATION OVERWORLD ENGLISH PATCH INSTRUCTIONS FULL
- SD GUNDAM G GENERATION OVERWORLD ENGLISH PATCH INSTRUCTIONS FREE
However getting nerf this way is a rare case because most enemy you're going to face are mass product units and grunt enemy, so it's not happening very often unless you play on highest difficulty with starter units right away or handicap yourself. So the further nerf may occurs if enemy unit has more MOB than yours. The same rule also applies to Reaction stat for Evasion.Īccuracy and Evasion are not only calculating from your pilot's stats, they also compare to enemy's stats and their unit's MOB stat when engaging in battle. At the same time MOB will give small benefit if it's higher than pilot's respective stats.
SD GUNDAM G GENERATION OVERWORLD ENGLISH PATCH INSTRUCTIONS FULL
Ranged/Melee stats on Accuracy side will perform at full potential only if MOB stat has at least same value. For example a pilot's Ranged stat at 600 will not perform as if it has 600 stats on Accuracy formula when MOB stat is lower than that Ranged stat, thus will get less benefit from it. They exist to have either benefit or nerf on pilot's respective stats. MOB does not increase Accuracy and Evasion directly. 590 to 999 : Every 10 points increase multiplier by 2%.-990 to 590 : Every 10 points increase multiplier by 1%.You will never get attacked through Link-up attack but enemy's DEF stat will be used as correction when you execute Link-up attack. It's even harder to achieve double effect on higher difficulty due to enemy will have high DEF.ĭEF will reduce Warship/Raid Link-up damage. Multiplier will have its effect increased in double when ATK is much greater than enemy's DEF at certain threshold that's why it has such a big jump in % but it's impossible to achieve this without "Piercing" or "Ignore DEF" weapon effect or without character ability "Intimidate". You can only get a -90% when your unit has 999DEF and being attacked by enemy unit that has less than 100ATK. Common Enemy will usually have 150 DEF on Normal and 250 DEF on Extra which means with an average ATK stat of 300-400 of Lv1 high tier Gundam, you will get at least 5~15% bonus stats and will get 45~60% most of time at 999ATK on Extra.
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You can only get 150% bonus by using weapon move that ignore DEF with 999ATK stat. Min/Max Multiplier you'll get after ATK-DEF correction is -90% to 150%. Reduce Enemy's Warship/Raid Link-up Damage.Reduce Enemy's % Multiply Base Damage (Cannot reduce below -90%).
SD GUNDAM G GENERATION OVERWORLD ENGLISH PATCH INSTRUCTIONS FREE
I am also not english speaker so grammar can be wrong, feel free to address me that too. Feel free to correct or share if you happen to have a piece of information yourself. I used information from several places as reference such as japanese communities, and from my own research/reverse engineering and experiment, which was confirmed both by them and myself through testing so the information may be more or less close to original game mechanic. In addition, due to some description of abilities are not correctly translated, you may take a moment to read the section for an abilities you're interesting in to make sure they actually work as intent. It will help you a ton because the in-game description will not tell you everything and may leave you in dark. You only need to know how each stats work and how it affects your gameplay. You don't need to remember how these % are coming from. You should take a moment to read the stats section of characters and unit. This guide aims to serve those who're interesting in game mechanic and to know how it actually work, and allow people to further build their own setup on their character/unit to make the most of them and create the best dream team has ever existed in Gundam AU. Arguably the best when it comes to freedom of choice. So it's possible to take whoever you want to pilot any suit you desire. Each characters now possess all kind of stats and make it possible for them to play in any role whatever a pilot or warship crew. The noticeable larger customization on pilot side, with their stats now have a much bigger effect on gameplay. The foundation of this game is different compare to older installation. The incorrect translation is only on English so a responsibility is on those who localized this game. Although there's quite a few things aren't clearly explained in game, not to mention some of them are not correctly translated which mislead the actual effect entirely. The game can be completed even without knowing how it truly works. It is not too overly complicated nor that it's too simple. SD Gundam G Generation Cross Rays is a great game.